Mesh Heads are the
rage at the moment. The only drawback, most can't be modified except
for size and eye position. Bento, the upcoming new skeleton
for your avatar, makes mesh modifiable and allows you to personalize
your mesh head almost to the extent as the classic avatar head.
I say “almost”
because certain sliders on this Bento enabled new Mesh Head
from AK weren't doing anything, others, like for instance the
slider for mouth corner position, didn't let me put as much of a
smile on my face as is possible with the classic body so that I still
look a bit sceptical, lol. But then, who wants to look like the Joker?
Still, as you can
see, the possibilities are vast. I use the same Marco Mesh Head
from AK on both pictures, the same skin appliers and the same
hair, although I use a bit more beard stubble on the right picture.
On the left is the way you can use the Marco Mesh Head at the
moment, modifiable only by choice of skin applier and/or skin tone. On the
right is my personal interpretation (i.e. shape) of Marco, an attempt to
make him look more mature.
Before I forget, with Bento you
can also change your eyebrow shape using the classic "baldies". I only
found one I like after I took the pictures, so here I use no "baldie".
But, best you try it
out yourself. Get yourself the demo version of this AK Mesh Head,
download the Second Life Bento Viewer (version 5.0.0.320815) and start playing
the sliders. Have fun!